Finding Halsin’s location in Baldur’s Gate 3 is one of the first big mysteries you’ll be asked to investigate. Locating the First Druid would solve many of your problems, but unfortunately, he’s gone missing, and there are few clues about where to find him. Given how large the map is, you could spend tens of hours trying to track him down in the various nooks and crannies of the Sword Coast. Luckily, we found him, so you don’t have to search.
Where to Rescue the Druid Halsin in Baldur’s Gate 3
You’ll find that Halsin is located at the Goblin Camp in Baldur’s Gate 3. You’ll find it almost straight west across the map from Emerald Grove.
So, if you’re leaving from the Emerald Grove entrance:
- Head due west until you reach the Blighted Village.
- Continue west until you reach a bridge.
- Cross the bridge and head north to find the entrance to the Goblin Camp.
Getting to Halsin once you reach the Goblin Camp can be either easy or incredibly difficult. I recommend saving before you turn north because if you fail one of the checks with the guard, you’ll fight goblins for the next couple of hours.
Finding Halsin’s location
Once you convince the guard to let you in, you can cross the courtyard and enter the Shattered Sanctum through the large double doors. Once inside, save again, as you’ll need to pass a check with another guard to continue inside peacefully.
From here, head to your right and look for a room with multiple sarcophaguses inside. If you go through the double doors in this room, you’ll find yourself in the Warg Pens.
In the right cell, you’ll see that the goblins have captured a bear. Congratulations, you’ve found First Druid Halsin. Now, you need to rescue him.
You can either immediately attack the goblins and then free Halsin or convince the goblin in front of its cell to set him free. Either way, you will end up fighting everyone in this room.
Once the goblins are dispatched, Halsin will shapeshift back into his natural form and introduce himself. He’s all too happy to assist you in any way that he can, but he asks you to first kill the leaders of this camp, Dror Ragzlin, Minthara, and Priestess Gut.